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About

Hi, I'm Michael Burrows, a Game Designer specializing in Level and Narrative design, who firmly believes in creating games that are both thought-provoking and fun to play. My expertise lies in crafting levels that are engaging and immersive, along with our story-lines that capture the player’s attention from beginning to end. My experience in Unreal Engine and Unity has enabled me to design games that not only meet the required standards but go beyond them, highlighting my passion for creative design.

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Skills and Experience:

  • Unreal Engine

  • Unity

  • Photoshop

  • Basic C# and C++ programming knowledge

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Education:

Academy of Interactive Entertainment (AIE)

  • Diploma of Screen and Media (2022)

  • Diploma of Visual Arts (2022)

  • Advanced Diploma of Professional Game Development (2023) (In Progress)

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Work Experience

  • Trios Sports Club (Since 2017)

    • 6+ years working in a heavily team based environment, working with peers to maintain a safe and efficient work environment, solving problems should they arise. ​

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